eSports Joins the Big Leagues

eSports Joins the Big Leagues

With one of the fastest growing fan bases in pro sports, a youthful global audience that’s already larger than Major League Baseball’s and top players who are quickly joining the ranks of millionaires – eSports have entered the mainstream phenomenon.

Did you know?

  • The eSports monthly audience in 2018 has reached 167M and is predicted to reach 276M by 2022.
  • eSports rivals traditional pro sports. eSports viewership is already outpacing some major league sport audiences. Unlike traditional sports, most eSports viewership is online.
  • Who’s Watching? A young, digital and global audience.
  • Lucrative monetization opportunities arise as a result. Like traditional sports, media rights will eventually become the largest source of eSports revenue, followed by sponsorships.
  • Landmark media deals are taking shape. To date, there have been several landmark media rights deals.
  • Player earnings are surging. Growing prize pools are a key factor in audience growth and player earnings are beginning to resemble other pro sports.
  • Traditional pro sports are joining in. eSports keep fans engaged during the offseason. For developers, tournaments can further grow audiences, engagement, and monetization
  • There’s no stopping eSports. Audiences, prize pools and monetization opportunities will be growing rapidly over the next five years.

Watch what happens when a Goldman Sachs analyst plays with the pros. 

View the Infographic and read the full article by Goldman Sachs.